Making a Difference Through the One Laptop Per Child Program

One Laptop Per Child XO laptop

One Laptop Per Child XO laptop

Students get excited about helping out other students, especially if they feel that they are making a real difference. By assisting the One laptop per child (OLPC) program, they can completely change the life of a child in a third world nation.

The OLPC program has a a powerful mission “To create educational opportunities for the world’s poorest children by providing each child with a rugged, low-cost, low-power, connected laptop with content and software designed for collaborative, joyful, self-empowered learning.” The One Laptop per Child is “an education project, not a laptop project. Their goal is to provide children with access to libraries of knowledge, ideas, experiments, and art — to provide a window into the world, with examples and references on which to build.”

For children in these third world nations, the laptop program is their way to a very different world than the one in which they live. With these laptops, they can learn not just from their local teachers (if there are any) but from people all around the world. They and their parents can learn to read. They can collaborate on activities with other students so they can learn from each other. They can share resources so that children in the village have books to read. Their world expands and so does their future possibilities.

These laptops are designed for children. In addition to educational logic activities (OLPC’s name for applications), students can express themselves through a paint activity and various music activities. They can communicate with others through a chat activity and a record (pictures and video) activity; in addition, they can share any activity with any other child. These young students have learning tools such as a calculator activity, a word processing activity, and a say- the-typed-text activity. These third world students have a web browser and screen shots of many wikipedia entries. These learners can switch from the three views of neighborhood (all those who are connected or nearby with an XO laptop), the circle of friends (those who are connected and share applications), and the home view (all of the child’s favorite activities.

The OLPC has created a powerful laptop with many exceptional features. The screens can be read in direct sunlight. Likewise, due to their mesh capabilities, the laptops instantly create peer-to-peer networks so that students can collaborate with each other. The laptop batteries are very long lasting. The case is extremely rugged. The OLPC works in many languages from Spanish to the small minority language of Quechua.

Students can help out in many different ways. A wonderful class project is to raise enough money to buy a computer for a student in a third world nation. Also, the students can create videos, podcasts, posters, and “ads” about this great project that they share within the school and the community. They can get media coverage to tell the wider community about the importance of the OLPC program. They can host an OLPC event in which they show videos illustrating the difference that the OX laptop is making in students’ lives. They can help any regional OLPC support group in designing activities for children and in testing these activities.

Help students to make a difference in the lives of other students. You can make a difference by using Amazon’s Give a Lap Get a Laptop program now through Christmas.

0 Responses to “Making a Difference Through the One Laptop Per Child Program”



  1. Leave a Comment

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s




RSS Education with Technology

  • English +Common Core +Mobile = Success (ISTE2014 Poster -details) June 30, 2014
    Here are the ten examples I showed at my English + Common Core  + Mobile ISTE 2014 Poster Session: Based on CCSS Anchor Statements: L.2 Take a Conventions Mobile Online Quiz  to pick the  incorrect sentence from four choices (capitalization) SL.2  Evaluate audio recording of a  book chapter on mobile and predict for next chapter. […]
    hgtuttle
  • Global Cultural Learning Using Mobile Devices (ISTE Mobile MegaShare Presentation) June 28, 2014
    Based on my presentation at ISTE 2014 Mobile Megashare Why teach about other countries? Location: Large view to small on maps. Culture or culture. Find six similarities in a  mobile picture from another culture (“Wars are caused by differences, not similarities.”-Tuttle.) Tell one piece of information from each different Internet visual from a place in that […]
    hgtuttle
  • English + Common Core + Mobile = Success in Learning Poster Session at ISTE 2014 June 25, 2014
    In my ISTE Sunday 8-10 am poster session, I demonstrate many diverse mobile activities to help students achieve the English Language Arts Common Core Anchor Statements through mobile devices. The mobile activities focus on free common tool apps that are available on both the Android and the iPad. The students use the apps as a seamless […]
    hgtuttle
  • English Common Core Mobile Activities ebook June 18, 2014
    I recently published English Common Core Mobile Activities ebook. Use these 150+ different mobile activities to guide your students in learning and demonstrating the English Language Arts Common Core State Standards (CCSS) Anchor Statements in Language, Speaking and Listening, Reading, and Writing. The activities, organized by Anchor Statements, actively eng […]
    hgtuttle
  • Giving Students a Voice in App Selection January 8, 2014
    Traditionally, teachers research apps for their class. They assign apps to students.  The teachers assign a specific app or give students a choice of several pre-selected apps.  As a Modern Language teacher, I suggested apps to my students in the early part of the year. However, in January, I let my students select which apps […]
    hgtuttle
  • Considering Home Learning When Doing Mobile December 14, 2013
    Many schools are going mobile or one-to-one.  Schools sometimes make decisions without thinking about the full consequences such as mobile and home learning. If schools supply mobile devices to the students, do the students take the mobile devices home?   If students do not take the mobile device home, then mobile is only considered an […]
    hgtuttle
  • Good Apps vs Very Good Apps November 5, 2013
    Good mobile learning practice apps  facilitate and transform learning. Mobile learning activities can  increase students’ time on task.  In a classroom, a teacher calls on one student  after another but no student is active all the time; only those who are called on are active. Students remain  off task for much of the time since […]
    hgtuttle
  • Group Texting Programs: The Next Big Wave? October 10, 2013
    Group texting programs fall into two categories.  The first category consists of teacher- to-student text programs such as Reminder 101, . In these programs, the teacher sends out  text reminders, announcements, notes, etc. to the whole class with just a click of button. These programs are teacher -centered since the teacher pushes out information but […] […]
    hgtuttle
  • Assessment and Mobile Learning Questions September 10, 2013
    Technology can play a critical role in the learning process.  Here are some questions about assessment and mobile learning to think about as you plan for your mobile learning. Who/ What  will assess the students’ mobile learning? A) the same mobile app that the student worked on B) a  different mobile app C)  the teacher […]
    hgtuttle
  • How will students’ mobile device be used for learning? September 2, 2013
    How will the  students’ mobile device primarily be used? What other ways can teachers have students use mobile devices to engage in  learning? to introduce the learning goal to the students  before the teacher does in class  such as in a flipped classroom to introduce the learning goal during the class presentation to present alternative […]
    hgtuttle

Blog Stats

  • 688,132 hits

Follow

Get every new post delivered to your Inbox.

Join 81 other followers

%d bloggers like this: