
There are Social Studies simulations that are FREE and are based on well known simulations. They can also be used in other subject area.
C-Evo is similar to Civilization II – runs on windows- last updated Mar. 2007
http://www.c-evo.org/
“C-evo is an empire building game, dealing with the history of humans from antiquity into the future. This includes aspects of exploration and expansion, war and diplomacy, cultivation and pollution, industry and agriculture, research and administration. Players must constantly make decisions such as whether and where to build cities, roads, irrigation and fortresses, whether to form an alliance with a neighboring country or attack it, and whether to devote scarce resources to education/research, warfare, or the well-being of the populace. A successful player manages to find a balance among these choices. The game starts with the development of the wheel, and ends when the first player has successfully constructed a spaceship headed for a nearby planet outside the Solar System. As the game progresses, the player finds that the building of factories, for example, leads to increased pollution, which must be cleared up and can be eliminated through development of cleaner technologies.” (Wikipedia)
FreeCiv is similar to Civilization – cross-platform – last updated Feb. 2007
http://freeciv.wikia.com/wiki/Main_Page
“Players take the role of a tribe leader in 4000 BC and have to guide their people through the centuries. Over time, new technologies are discovered, which allow the construction of new city buildings and the deployment of new units. Players can wage war on one another or form diplomatic relationships.
The game ends when one civilization has eradicated all others, when one people has accomplished the goal of space colonization, or at a certain deadline. If more than one civilization remains at the deadline, the player with the highest score wins. Points are awarded for the size of a civilization, its wealth, and cultural and scientific advances.” (Wikipedia)
FreeCol is similar to Colonization- runs on Windows and Linux – last updated Dec. 2006
http://www.freecol.org/
“FreeCol starts in the year 1492. With a few settlers you build up colonies in the new world. You can also take colonies from rival Europeans. You build up these colonies with help from the king in Europe until they can stand alone without any help form Europe. Then you declare independence from the King and if you can survive his troops attack on your colonies you win the game.
The player can trade with Europe using various natural resources which are collected by your cities or delivered as gifts by natives. In each city you can also build up industrial buildings to convert raw materials into processed goods (which sell for more in Europe). Some industrial building will convert materials into goods useful for running your colony, such as converting wood and ore into tools.” (Wikipedia)
LinCity/LinCity-NG is similar to Sim City – runs on cross platform – last updated Feb. 07
http://lincity-ng.berlios.de/
“You develop your city by buying appropriate buildings, services and infrastructures. You have to take care of population growth and various socio-economical balances. The simulation considers population, number of jobs, foods, goods, raw material, services and other constraints like finance, pollution and transports. Various indicators are provided, like mini maps or statistics.” (Wikipedia)
I know Social Studies teachers who have not used simulations because they could not afford to buy 25+ copies of them or get a class license. Now, that barrier is knocked now. Now, SS teachers can engage their students in the complexity of learning. Now they can share their students’ learning successes through simulations.
© Harry Grover Tuttle, 2007
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